System
Comic storm 2 as a 3d fighter has very unique mechanics compared to other 3d fighting games on roblox, some of which are inspired by fighting games like Blazblue, MBAACC, and other fighting games.
Comic storm 2 as a 3d fighter has very unique mechanics compared to other 3d fighting games on roblox, some of which are inspired by fighting games like Blazblue, MBAACC, and other fighting games.
General System Mechanics | Action | Health | M1 & M2 Chains | Rapid Cancelling | Advanced Mechanics and Techniques | False Resetting |
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Action is the main resource in CSII that replaces cooldowns like other roblox fighting games.
Indicated by a grey bar, Action depletes whenever you use specials, dash, or use certain normals.
When action is depleted, it regenerates at a constant pace if you arent using any moves. If you use any moves while its regenerating, the regeneration pauses until after the endlag of a move.
Some moves can also replenish action, mostly grabs.
Each character has specific health pools depending on how they play.
Typically, light characters have ~9500, normal characters have ~10050, and heavier characters have ~11500
M1's & M2's can be chained together in combos and such for different results. Normals cannot be chained together in midair.
Rapid cancelling is a mechanic that allows you to cancel any animation at the cost of some action.
The cost of cancelling is different for each character, but typically its around 65% to cancel.
To rapid cancel, press F while in any animation and you can cancel it into a neutral state. This does not work midair.
Note: Rapid cancelling used to highlight your character for a moment, not anymore its broken lol